(Note: all images on this
page are accredited to the
(Additional note: arms race
and demolition are not included here)
Bomb defusal is the most popular of the two “classic”
game modes (the other being hostage rescue) and it’s pretty much the go-to game
mode for anybody looking to play Counter-Strike. In this game mode, the
Terrorists must plant a bomb at one of two bomb sites (which are typically close
to CT spawn), and the Counter-Terrorists must stop them.
Terrorists win if they eliminate all enemies or plant
the bomb before the round ends and it explodes (which takes 45 seconds; it
doesn’t need to explode before the round time ends but it needs to be planted).
Counter-Terrorists win if they eliminate all enemies, defuse the bomb (which
takes 10 seconds without defuse kit/5 seconds with defuse kit) or if round time
expires before the bomb is planted.
It’s regarded as the most balanced game mode in terms of
winnability for both sides, and for that reason it is the only game mode in the
Active Duty map list (see Maps page for more info).
Because it is “classic,” it can be played in both Casual and Competitive games.
Hostage rescue is the other “classic” game mode in
CS:GO. In this game mode, the Terrorists must protect the hostages near
their spawn, and the Counter-Terrorists must carry at least one of the hostages
and take them back to one of the designated “hostage rescue zones” (which are
usually located near CT spawn). Hostages cannot be killed, but players on both
sides will lose money if they hurt a hostage.
Terrorists win if they eliminate all enemies or if round
time expires before a hostage is rescued. Counter-Terrorists win if they
eliminate all enemies or rescue at least one of the hostages.
This game mode is generally regarded as less balanced
than bomb defusal, as the Counter-Terrorists’ equipment makes them less suited
for offensive attacks (most CT weapons are balanced towards being defensive and
slowing the enemy down, compared to their higher-damage T counterparts), among
other reasons. Because it is “classic,” it can be played in both Casual and
Officially included in the Counter-Strike
series for the first time with CS:GO, deathmatch is a game mode that
evolved from a popular community-made custom game mode for earlier games in the
series. It’s a basic team deathmatch setting that is played on either Active
Duty or Reserves maps (depending on the server) and it’s a great way to warm up
your game and your aim against real opponents.
Players infinitely respawn with armor randomly across
the map and can select any weapon for free (minus grenades and weapons
unavailable to the player’s current team). The only objective is to get as many
points as possible before the round ends (typically 10 minutes). Some weapons
give more points than others (as shown on this table on the Counter-Strike
View more information: https://tigerweb.towson.edu/wowens2/csgogamemodes.html